
Political World Mod - Main
A downloadable mod
Current Mod Version: 6.22
Last Update: October 22th 2025
Political World is a mod for The Sims 4 that adds dynamic political gameplay to your Sims' lives. With ideological traits, political interactions, social influence mechanics, and even secret societies operating behind the scenes, your Sims can engage in political debates, shape public opinion, and navigate the complexities of power. From supporting causes to giving speeches and even encountering the Illuminati, this mod offers a unique way to explore politics in The Sims 4. Check out the FEATURES section for more details.
Supported Game Versions: 1.118.242
Current Languages incorporated: English, French , Simplified Chinese, Traditional Chinese
Follow for updates on my Patreon:
Key Features of the Mod
Political Traits
The mod introduces six new political traits:
SulSulite
Plumboblican
Llamazonian
Landshaarer
Simlandian
Simstainable
Apolitical
Each trait impacts your Sim’s personality, interactions, and buffs. Political traits are assigned via the in-game trait picker. To assign a trait:
- Click on your active Sim.
- Select the Political Trait Picker interaction.
- Choose a political trait for your Sim

NPC Political Trait Assignment
NPC Sims are auto-assigned a political trait at random, based on criteria such as the world they live in, their personality traits, and their career. This feature ensures a diverse political landscape in your game.

Political Self-Discovery System (**NEW)
This optional module allows Sims to gradually discover their political identity over time, rather than having it manually assigned in CAS or through the trait picker.
Your Sim’s political behavior is tracked and nudges them toward a compatible political trait. For example, a Sim who frequently protests, donates to charity, and discusses wealth redistribution may start leaning toward a more progressive or socialist identity.
Once a strong enough pattern emerges, the Sim will experience a “Self Discovery” moment, receiving a political trait and related buffs.
This feature can be enabled or disabled in the EA settings OR by removing the self discovery module depending on your preferred gameplay style.

Political Attraction Preferences
Sims now have romantic compatibility based on political preferences. Watch as opposites attract or repel!
Political preferences can only be assigned in Create-a-Sim (CAS)

Political Compatibility
Sims now have hidden political compatibility scores with others, based on their ideological traits. This influences how smoothly conversations go, how quickly friendships form, and how often conflicts arise.
- Ideological Soulmates – These Sims see eye-to-eye on nearly everything. Strong relationships form quickly.
- Shared Political Ground – A solid baseline of agreement, with room for friendly debate.
- Politically Neutral – No strong alignment or conflict. Relationships progress normally.
- Politically Incompatible – Differing views create friction and reduce the effectiveness of social interactions.
- Politically Polar Opposites – These Sims clash at a core level. Expect frequent tension, awkwardness, or even rivalry.


🔧 Customizable Settings:
Political Compatibility settings are now saved in a .cfg file that is automatically generated in your Saves > KemZima_PoliticalWorld folder. This file ensures your preference persists across saves and game restarts.
⚠️ Don’t delete the .cfg file unless you want to reset compatibility settings to default.
🛠️ Toggle Compatibility On/Off In-Game:
Want to disable this feature entirely for a particular save? You can now do so via the Political World > Settings Menu in-game. This allows for flexible storytelling, whether you want a politically charged social landscape or a more neutral one.
New Interactions
Your Sims can:
- Debate various politics topics
- Deliver specific Political speeches to the masses to win support.

The mod introduces over 200 new buffs, adding depth and variety to gameplay. These buffs are tied to political traits, interactions, and events, offering unique emotional responses and gameplay dynamics.
Political Intensity System (**NEW)
Not all Sims engage with politics the same way. With the new Political Intensity System, your Sims are assigned a level of political engagement that evolves over time and shapes how they interact with the world around them.
There are three intensity levels:

🔎 Special Note on Apolitical Sims:
Apolitical Sims are the only trait type limited to being Politically Disengaged. This reflects their unique stance: they hold opinions but actively reject political identity or intense involvement. It wouldn't make sense for a Sim to be both Apolitical and Politically Passionate (that would be like passionately yelling about how much they don’t care). For this reason, their intensity is capped at the low tier.
You can manually set a Sim’s intensity level via cheats, or let the game adjust it automatically based on behaviour. Intensity affects interactions outcomes and buff appearance and how often political topics arise.
Political Skill
The Political World Mod introduces the Political Influence Skill, enabling Sims to navigate the political landscape. As Sims progress through the ten levels of this skill, they unlock new interactions and abilities that increase their influence:
- Level 1: Sims can research politics on the computer.
- Level 2: Self-reflection helps Sims gain influence and strengthen their stance.
- Level 3: Share political memes to influence others humorously.
- Level 4: Post political rants on social media to attract attention.
- Level 5: Conduct a Political Census to discover political traits in the world.
- Level 6: Host structured debate panels to sway opinions.
- Level 7: Present impactful TED Talk-style speeches.
- Level 8: Appear on popular talk shows to shape public perception.
- Level 9: Spread misinformation to strategically influence views.
- Level 10: Use advanced influence to cancel other Sims and shape social dynamics.
Political Census
When a Sim conducts a Political Census, they can view the number of Sims with each political trait in the world. This feature provides valuable insights into the political landscape, helping players strategize and understand the dominant ideologies in their game.

Political Gurus
Meet the Political Gurus! Each political trait is associated with a pre-made Sim guru who serves as a mentor and ideological figurehead. These gurus randomly appear at specific venues and can help your Sim build political influence, gain buffs, and form alliances.

Where & When to find them:
| Guru's Political Trait | Assigned Venues | Assigned Days |
| Simlandian | Bar, Club, Lounge, Museum | Thursday, Sunday |
| SulSulite | Library, Cafe, RecCenter, Arts Center | Wednesday, Friday |
| Plumboblican | Library, Museum, Lounge | Tuesday, Saturday |
| Llamazonian | Bar, ThriftStore, Lounge, Small Businesses | Monday, Friday |
| Technocrat | Arts Center, Library, Karaoke | Monday, Saturday |
| Landshaarer | Park, Cafe, RecCenter | Tuesday, Sunday |
| Simstainables | Myshuno Meadow, Park, RecCenter | Wednesday, Saturday |
Use the 'Check Guru Location' on your phone for in-game reminders of where your guru can be located.


Guru Perks & Powers
Each guru offers a signature gameplay feature tied to their political ideology. But these benefits aren’t handed out freely, you’ll need to earn their trust through relationships and aligned behaviour.
| Guru Feature | Description |
|---|---|
| Greenfinger Touch | Build a strong relationship with the Simstainables Guru, and your Sim may be granted the Greenfinger Touch, a free, garden-saving visit that brings your plants back to life and soothes your eco-conscience. But don’t expect instant charity; their trust grows like compost: slowly, warmly, and with effort. |
| Homeland Protection | Earn the approval of the Simlandian Guru, and your Sim unlocks the Call Homeland Protection phone interaction. This summons a private neighbourhood defence unit in place of the police if a burglar appears. They respond quickly—and aggressively. Abuse this power, and your Sim may face serious backlash for false alarms. |
| Tax Loopholes | Forge a relationship with the Plumboblican Guru, and your Sim can request access to a discreet tax loophole. If successful, they’ll receive a generous payout. But loopholes don’t last forever, and creative accounting might catch unwanted attention from tax officials. |
| Black Market Access | Befriend the Llamazonian Guru to unlock the Black Market Deal, a hidden interaction available from 6pm to 6am that lets your Sim sell inventory items for untaxed profit. Libertarian Sims receive better prices. Caught selling? Expect fines and increased surveillance. This feature also supports items from Basemental Drugs, expanding your Sim’s access to the underground economy. |
| Gift of Support | If your Sim’s household funds dip below a certain threshold and they’ve built a solid friendship with the Landshaarer Guru, they may receive an unprompted financial boost. But generosity only flows toward those who’ve earned their trust. |
Cancel Culture
This mod introduces a Cancel Culture mechanic that adds drama and consequences to your Sims’ social interactions. Features include:
- Cancel Another Sim: Select a Sim and use the Cancel [Sim Name] interaction. The targeted Sim will experience social backlash, losing friendships and social standing temporarily.
- Complain About Cancel Culture: Sims can express their frustrations about cancel culture in conversations, leading to buffs based on their political traits.
- Redemption Options: Canceled Sims have the opportunity to redeem themselves by either:
- Pleading for redemption from a Political Guru.
- Making a public apology post via the computer.
Community Engagement Event
Organize a Community Engagement event to bring your neighbours and other Sims together for discussions, speeches, and activities based on political ideologies. This event can be planned through the calendar or phone.
Master of Influence Aspiration
This aspiration allows Sims to climb the ranks of political influence:
Reward Trait: Master of Influence
Sims with this trait are charismatic and persuasive, excelling in political discussions, debates, and relationship-building. They can also manipulate other Sims to change their political trait to match their own, solidifying their influence in the political landscape.

Illuminati Feature
At Political Influence Skill Level 8, Sims may receive a mysterious phone call inviting them to a secret Illuminati trial, where Sims must complete a series of tests to prove their worth and be accepted into the illuminati.
Illuminati Member Benefits
Sims who complete the trials gain exclusive perks, including:
- Faster career promotions within politics and business.
- Increased influence over other Sims in debates and public speeches.
- Special networking opportunities with high-ranking Sims.
- Additional interactions


lluminati NPCs
Some NPCs in the world will be secretly assigned as Illuminati members. When near a potential member, Sims will receive a buff, hinting at hidden power.
Sims can attempt to ask if they are a member, but success depends on charisma, relationships, and chance.
New Lot Traits
This mod introduces six new Lot Traits, each appealing to different political ideologies and shaping the environment for Sims:
- Charity Focused Community – A lot dedicated to charity work and helping those in need.
- Community Garden – A lot that supports communal living and shared gardening.
- Corporate District – A lot known for its corporate presence and business-friendly environment.
- Law and Order Zone – A tightly regulated lot where rules and laws are strictly enforced.
- National Heritage Site – A proud symbol of history and tradition where nationalist Sims feel inspired.
- Simlandian Stronghold – A zone where national pride is celebrated.

🌈 LGBTQ+ Friendly Version Available:
An inclusive version of the guru add-ons is available for players who prefer a game experience that avoids anti-LGBTQ+ themes. Make sure to delete the phobia module within the folder.
💬 I’m also happy to make further amendments to the LGBTQ+ friendly version if you find any themes, such as xenophobia or other content distressing or triggering. Your feedback is always welcome.
🔁 Prefer Real-World Politics?
If you’re looking for the real-life version of this mod with political traits based on actual ideologies and gurus inspired by real-world political figures you can download it separately via this page: Political World: Realistic Edition by Kemzima Sims 4 Mods
Please note: this version includes real political names and references and is intended for players who want a more grounded, realism-focused political experience.
| Updated | 8 days ago |
| Status | Released |
| Category | Game mod |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | Kemzima Sims 4 Mods |
| Tags | Sims 4 |
Download
Click download now to get access to the following files:
Development log
- Update HistoryFeb 24, 2025



Comments
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Hi! I was wondering if I could offer a slight amount of feedback, if that's okay? I saw your Behind the Scenes post on Patreon and noticed that Llamazonian is most commonly associated with Del Sol Valley. Speaking as someone who lives in Los Angeles and knows Del Sol Valley is based off of it, I feel like having a Sims-based ideology that is more in line with Libertarianism isn't necessarily an adequate reflection and that SulSulite would be more fitting. Maybe something to consider for future updates?
Love your mod! I'm excited to play it in game.
Helloooo!! Always open to feedback !! Thanks for the insight <3
I will update the ideology for this world to align with SulSulite in my next update :)
I've been struggling with the community engagement events. It says I'm required to invite a neighbor but literally no Sim appears. I've talked to all the neighbors in my Sim's world and nothing pops up. :( Love this mod, thank you!!
thanks :)
how odd!! i just tested and the neighbours are coming up for me.. it might be a mod conflict but cant imagine what it can be .. i have just updated the fictional version for you (if that's what you are playing) with a tweak to see if that fixes the problem. Please let me know asap if it does/doesn't :)
YAY IT FIXED IT THANK YOU!!!!! Just donated to you too because you rule
THANK YOU!! thats really kind and much appreciated <3
Glad it worked for you also :)
I am getting a notice that a "virus is detected" when I download the new version
yes apologies two other ppl have reported the same thing which i am trying to fix at the moment.. its quite weird as im not getting the same notice when i download the mod myself..
I have reuploaded the mod.. can you check if you are still getting the same error?
I've just downloaded it now, and I'm having the same problem.
I believe the issue has now been fixed.. Download version 6.2 it shouldnt show as a virus anymore...
It works now. Thank you!
I feel like the environmentalist ideology is kinda reductive. Having a whole ideology about what is really just one political issue that is already covered by other political ideologies IRL just seems unwarranted. If Judy Justice is an AOC parody, then environmentalism should be a part of the the Sulsulite platform, AOC's first big claim to fame was the Green New Deal.
I also feel like it's reductive to Greta Thunberg's politics, not only is Greta Greenfield the most in-your-face pastiche of the bunch, but it discounts everything else she believes in. As we speak she's putting her life at risk to try and bring aid to Gaza, so to have her be "just the environmentalism girl" feels, again, reductive.
If you want to have six ideologies + apolitical, there's definitely some better angles you could take, like splitting the socialists in two, so you have both anarchists and communists. I think that, in a way, would make the three left wing ideologies mirror the three right wing ideologies, (nationalist - communist, conservative - progressive, libertarian - anarchist) and just generally make things feel more coherent.
This is a great mod, it's the exact kinda thing that my twitter-rotted brain enjoys, it's just that one part that sticks out like a sore thumb to me.
Helloooo!! sorry just saw this post!!
Yeah i agree there are some overlaps between progressives and environmentalist ideologies.. it was kind of based off the green party that is in the UK who do have environmentalism as their core ideology... i will stilll look to convert environmentalist into a stance rather than ideology potentially
Judy justice is a fictional character so not based off any individual BUT for the realistic version of the political world mod i could add some environmentalist central themes to the AOC guru if that is realistic?
I used greta thunberg mainly because when anyone thinks of environmentalism they think of her.. i dont think there is any other individual that has had her level of global recognition for this cause. I definitely agree that this isnt the only cause she believes in and when i made this mod she hadnt yet done the the global flotilla to be fair.
I do think its a good idea to split socialists into communists and anarchists as that could work well with the elected officials feature that i am working on so that there can be sims that resist authority etc etc.
Thanks for the feedback!! i appreciate it
Hi, I have a small question. My Landshaarer Sim is CONSTANTLY sad because their household has too much money; is there anything I can do to make them feel better? I don't need to buy much and I can only donate 1k at a time, and I just find it way too easy to make money in this game. If there's some kind of interaction they can do somewhere to relieve the sadness, I haven't been able to find it. I play with Meaningful Stories so even a ton of Happy buffs doesn't super help, and when the Share the Fortune buff says it's going to last 3 days, it's pretty depressing, haha. Either way, great mod, thanks for sharing!
Sorry for the late reply but just letting you know that i tweaked this feature with the latest update so that this buff doesnt show up as frequently
Loving the mod so far! But I'm a little interested in the *exact* moodlets the mod gives for what kinds of activities. Like which worlds qualify as "immigrants" in Simnation? I had an alien sim assigned as a plumbobican that would get uncomfortable around his wife who's also an alien, and another who would get uncomfortable around "rainbow stuff". What else is there? And is there documentation in your discord server that I can look at?
Also, the lot traits! What kinds of lots in the world would you imagine the would have the traits? What moodlets and boosts come with the traits?
Hello!! Sorry for the delay in response and thanks for the feedback!
In response:
1. Any sim that is in a world that is not the world they live in will be considered an foreign sim. In the future i hope to expand this with introducing visa process to move to another world etc
2. After today's EA patch i will do an update to fix the issue of supernatural sims being affected when they are around other supernatural sims.
3. I am in the process of creating a website to provide more documentation and tutorials for my mod.. atm there is just the information on itch.io as well as this patreon post where i also explain what worlds are affiliated with different political ideologies (🌍 Behind the Scenes: Which Political Beliefs Dominate Each World? | Patreon)
4. In regards to lot traits and their effects i will update the itch.io page with some more information but each lot trait gives a positive boost depending on the political ideology of the sim(except libertarian currently)
Hi, does this conflict with Plumlace's Llamanati mod, since both have an Illuminati cult?
Hello!! I don't think it will conflict but if you play with both then you will just have two illuminati cults in your game
Thank you! I think I'll try both, and if it does conflict, I'll just keep yours, since I've been using it longer
no problem!! Let me know if there is anything I can do to improve the gameplay experience for you 😊
Hey! How can I assign the intensity for a sim?
it should get automatically assigned when you load into the game but you can also manually assign the intensity by clicking onto your sim and then the political world menu and there should be political intensity option there
I love this mod. Thank you for your work.
I am possibly experiencing issues that the better exceptions mod keeps alerting me about. It is a Ui exception report.
Do you have an email, forum, discord for assistance on understanding where i have gone wrong?
Hellooo! Yes heres a discord link: https://discord.gg/sZAyVvqW
Send me the report and i will check and resolve the source of the error. :)
Helloooo just circling back as i didnt get a report from you... are you still experiencing issues?
The link's expired and I'd love to be part of it! I'm trying to report an error -- the stuff in CAS and the computer doesn't show up. :(
https://discord.gg/Q7FDbc9D
Here's the link. Please send me an mccc exception report aswell
Wow this is such a super mod~I am a bit curious about the effect of protest, as I see that to be a protester does not make any progress to me being a influence guru?
Thank you !! :)
You are right and i will amend this for the next update!
I'm far too excited about this... I wish I could do a roulette and see what political spectrum my sims land on, that'd be fun! I don't want to pick for them. This is great
Well actually if you include autoassign module 1 in your game, your sim will be auto assigned a poltical trait when you first load into the game! 😊
hahaha perfect, will do :-) thank you
Love the concept, but is it possible to assign the Gurus to played sims or not having Gurus at all?
hello! Yes if you follow my patreon i have provide some clarity as to the next updates. Next weeks update will provide the option to not include political gurus in the game :)
Love the mod so far, but I just can't find "Research politics" anywhere on my computer. The only related thing I saw was political rants upon reaching lvl 3 of influence skill, but I'm not able to progress my aspiration further
Hello! Im glad you are enjoying it :)
The 'research politics' is in the political world menu category when you click onto the computer. I just tested and its definitely there...
Check that you dont have the political world folder within a sub folder as sometimes when you unzip the folder it creates another folder.
I have the same problem too. They're directly in my Mods folder. :(
Came here to second the comment about the mod being a bit intense in terms of buffs sometimes. I absolutely love this mod, as it adds a lot of unique flavor and personality to Sims, but I do really wish there was a way to tone down the buffs. If a sim is very into politics, for example when they want to become a politician themselves or when they are active protesters etc, then I would understand it if they have buffs about their political alignment all the time. But most of my Sims aren't that much into politics. Some of them, for example, might be more active when the election comed around, and then there's the ones who have a basic idea of their alignment.. but that's about it for them.
I would love it if we could perhaps even specify per sim just how much they are affected by their alignment. So a sim that is very affected will have buffs very often, a sim that is normally affected will have them every so often and very unaffected would rarely have the buffs. I guess permanently affected and never affected would also be valid options to add as well. I mean being a politician means you're affected by politics pretty much all the time, right? So they could have the buffs on literally all the time. And the never affected Sims would only be prompted for a buff if someone else brought it up, but never just by themselves.
Plus it would be great if we could actively switch between the strength levels of the buffs too, just likes with the alignments themselves, as interests can fluctuate over time. Most of my teens won't be as interested in politics, but as soon as they age it suddenly becomes more relevant to them. Right now I have teens stressed over bills when they don't even have to pay anything as they are living with (young) adult / elder Sims and that feels a little odd 😅
I hope it makes sense what I'm trying to say! It's not meant as criticism, I just wanted to throw some ideas out there 😄 All in all a great and highly recommended mod that I can't imagine not having in my game now! Thank you for creating this and keep up the good work 👏
Thanks so much for the kind words and thoughtful feedback! 😊 I totally get what you mean, not every sim should feel like politics is their whole personality. I love the idea of setting how politically affected a Sim is, with a varying degree of levels which can change that over time.
I haven't focused on the teen perspective when it comes to politics but i will make some tweaks for my next update so that it takes that into account.
Really appreciate you sharing your ideas, it helps so much with improving the mod! 💙
Hi - I like this mod a lot, because it does add a lot of realism to be able to discuss political topics, have certain lot types, and be uncomfortable or more comfortable around people of a similar political alignment. But I'm curious if there's any possibility to make it less intense? The political gurus are *always* at the bars, no matter what (is it possible to play without the political guru file at all?). My Sims are also just constantly suspicious of Illuminati members and I don't know how to make a Sim no longer a member of the Illuminati. And maybe just reducing how often they have moodlets about their political ideology? (I love the moodlets based on their conversations with other Sims, but if they are *always* feeling energized because of being a socialist or happy because of not being politically engaged, it's a bit too much)
Hello! Thank you for your feedback, i do appreciate it.
Your suggestions definitely make sense. i can reduce the chance of the gurus being at certain locations. I purposely put the logic so that they show up everyday at those venues.
For my next update i will also reduce the intensity of the buffs.
Hello this is a wonderful mod but unsure where to download this mod?
It doesnt give me an option at all
I really like the concept of this mod but I know I wouldn't be able to stand using it given that there are real politicians included in it. If you're taking suggestions, I'd like to suggest an option to turn off the inclusion of real politicians and instead replace the gurus with fictional sims.
Edit: Just noticed that you stated in a reply below that this is already planned!! Looking forward to trying out this mod once that update is released.
Completely understand!! This feature is actually getting added tomorrow!!! 😀😀😀Check out my patreon for regular updates!!!
Love this mod!
Is there a way to reduce the the possibilty that that npc get the Illuminati Member Trait? For me it seems that anybody around me is a member. My sim live in a dorm right now and every roomate is a member Oo
ahh thank you!! and yes omg i will reduce the percentage possibility for this as that should definitely not be the case.. Will update this week with this amendment
Thank you soo much
Been playing around with this mod for a bit, must say I really love how in depth it is. I do have a few suggestions if you are open to them.
1. Add an Apolitical/Unaffliated option, for sims who are either unsure on where they align or don't care for politics.
2. I see prefrences only have a left, right and center option, prehaps you could also include "Political Opinions" as a way to add in some more nuance behind a sim's beliefs, such as a Progressive sim who is also supportive of Firearms or a more Conservative sim who is more open to the LGBT+. Opinions could be tied to specific topics, specific sims or specific actions which would also affect a sim's mood and prehaps choosing a prefrence that is normally contradictory to whatecer the alignment normally has it as, the prefrence takes priorty.
3. I personally don't have any issues with the Gurus being based off actual people, but I imagine some people might not like that so much, and although it would be easy to manually change everyone, I would suggest a version that has all Gurus be original characters instead.
Ahh thank you so much ! I am glad you are enjoying and i ALWAYS welcome feedback! Your suggestions are great ! i have received the same feedback from others on the apolitical trait and fictional gurus and they will definitely be part of my next updates next week :)
Great idea on incorporating the political opinion into preferences i think that will definitely add more depths to gameplay. I think this will be something i could incorporate when i have been able to add more features like elections, politicians, etc .
If you need a list of political opinions, I could suggest a few.
I already mentioned Firearms and LGBT+, others could be Faith, Womens Rights, Mens Rights, Drugs, Crypto (Or some Simified varient), Imigration, Medical Freedom/ Vaccines, Abortion, Freedom of Speech, Taxe.
I would've included stuff like Enviroment or Veganism, but that might be contridictory with the Enviromentalist position. Maybe theres more other people can come up with as well.
I was just wondering why "Technocrat" appears to have a Guru, but can't be chosen as a political view.
I dont think technocrats is a political philosophy?? I just wanted to add elon musk as a political guru in the game but didnt feel like his political views aligns with any political view....
That makes sense. You might look into transhumanism for inspiration.
Hello :) I just installed your mod and my sim who has his own tattoo studio drew the trait that he doesn't want to work under someone and is fed up with it, so does the mod version include the latest Businesses and Hobbies expansion? Because there is a huge contradiction between who my sim is and has his own small business and the political views drawn.
Hey! The mod gives Sims political traits based on their other traits or the region they’re in, but it’s really up to you how (or if) that affects their lifestyle. If your Sim owns a business and ended up Libertarian, that actually fits pretty well. they’d much rather be their own boss than work under “the man.” But if there’s ever a weird mix, that’s kind of the point! You get to decide if they roll with it or shake things up 😄
hi! So I run into the same issue, my libertarian sim business owners are always tense from working under someone even though they’re their own boss
That's it, he's mad at himself for being the boss of his own business :P Maybe there's a way to fix this
Ahhh I seee!! Sorry i misunderstood.. i will get this fixed this week
Thank you very much !
Hellooo!! Just letting you know that i fixed this issue with today's mod update ! :) Enjoy!
What exactly is the difference between the two versions?
hello!! I did a post about it on my patreon and will add here too.
Some gamers asked for a version of the mod that didnt include bigotry interactions as it can be triggering
I'm having an issue trying to change my sims' alignments - the "assign political trait" button doesn't pop up when I click on my sim. I have the other necessary mods (Injector script, injection tool, and the zerbu requirements.
check the folder structure that when you unzipped the folder you dont have another subfolder within it
(e.g., Mods > PoliticalWorldMod instead of Mods > PoliticalWorldMod > AnotherFolder).
I've done that - it seems I can shift-click into it, but the specific button doesn't exist and neither do the discussion topics (political debate topics) button, but the lot traits & political influence skill work
How strange, i have tested and its working for me..
are you able to join my discord server and send me an exception report
I'm having trouble finding your discord link on your page
Sorry its on my patreon.
https://discord.gg/eR6xAR4r
I am going to try this mod. This is funny.
I seen another mod/trait that had these as the parties
''Simdipendent, Plumbobicans, Llamacrat''
I would say trump is an oligarch who is an asset of putin (nationalist).
Thanks! Hope you have fun with it. I’ve seen Kiara's political party trait mods too! Definitely interesting how different creators approach it. I wanted to make mine more globally relevant, but a Simlish take is always fun and i do intend to make an immersive/simlish version of this mod that isnt based on real life.
i included trump as i do think he has had an insane effect on nationalist movements across the world but i am thinking about replacing some of the gurus so isnt that much american influence.
Yes. Thank you for the mod.